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The history

Three things are important: the ball, the net and the posts.

Year 272 post-quantum era.

The world is a little different from what we know today: the geography is all messed up, many new cities have sprung up, and good old Esperanto has become the universal language, spoken everywhere.

Ivan LeBlanc, Jaume James and Emiliano Garota III are three young archaeologists, scholars of Old World customs and traditions. Digging into dusty ancient newspaper libraries and probing the oldest layers of the Web, they discovered the existence of the most popular global phenomenon of that period... soccer!

After studying the rules to death and recovering a few old balls at an archaeological site, on a beautiful summer day in Somero, the three friends drew lines in a dirt field, set up poles on the ground and attached fishing nets. And the first football field of the post-Quantum era is ready. After building it, the three try to play a little game with each other. It does not take them long to understand why, in ancient times, that sport was so beloved: it is so exciting and adrenaline-pumping! Soon enough, around the small field a small crowd of onlookers gathers, immediately beginning a wild cheer... it's official: the passion for football has been reborn!

Since that day, Jaume, Ivan and Emiliano do everything they can to make their new passion fashionable again.
They meet every day at the same field for their daily game. Gradually they involve new fans, invent new schemes, form the first two teams of eleven players... their cornerstones are always the same: the ball, the net and the posts!

From 22, the players quickly become 44. And then 88. And then 200, 500, 1000... The three friends had started running after a ball almost as a joke. And now they organize tournaments, amateur games, leagues and challenges with no holds barred. Today there are no less than 5700 new world soccer champions. They come from the four corners of the world, have met and organized themselves on Discord, Telegram, 321go... or by simple word of mouth. All are eager to take the field with their team and prove their worth in the most important tournament... the League of Pixels!

Let the game begin!

Community

League of Pixels is a community-centered project built on three values: equality, parity and inclusion. The team aims to build an environment that fosters and supports community; an environment that also helps the individual thrive and grow, both at the level of web3 knowledge and mental health.

ROADMAP & RULES

STEP 1: FOOTBALLERS

At this stage you can acquire players by choosing them from the "uncovered" ones or by trying your luck with the "covered" ones.
Each player has a rarity level (from 0 to 10) that determines its value: you can choose one (or more) from the "discovered" ones or you can try your luck by acquiring one (or more) from the "covered" ones.
Once a player has been obtained, he will begin training to improve his rating.

FOOTBALLERS

STEP 2: METAVERSE

Every owner of at least one soccer player will have access to the Land of Pixels on the Decentraland metaverse: by entering it, they will be able to give their players' skills a training boost for free.

METAVERSE

STEP 3: FRIENDLY MATCHES

When 75% of the kickers have been purchased friendly matches will open, which will be played twice a week.
Each kicker can be assigned by the owner to any team in any match: once the match is over the player will get an increase in basic skill and $pixe.
Players who do not find space will continue to train automatically but the increase in basic skill will be halved compared to those who have played. Also, those who do not play matches will not get $pixe.

FRIENDLY MATCHES

STEP 4: SUPERLEAGUE

When 75% of the players reach a rating value of 40, the first of the special leagues will be opened: the Superleague.
The Superleague will be open to all players with ratings above 40: all others will be allowed to continue playing in friendlies until they reach that threshold.
Unlike friendlies, a ranking will exist for special leagues and at the end a single winner will be decreed: the rating of players will also rise more effectively (compared to friendlies and simple training) and more $pixe will be earned from matches.
At this stage the cards of the coaches/ds/managers of the teams participating in the Superleague will be made available: if you buy one of these special cards you will become for all intents and purposes the owner of the team associated with it.

Superleague

STEP 5: TRAINING CAMPS

In order to excel and become stronger, each footballer will need his or her own dedicated space in which to train at his or her best.
Training camps will be introduced, special NFTs that will facilitate the kicker by making sure that he can get the full growth value after playing a game in the relevant series.
Each training camp can accommodate up to 20 footballers who do not have to own it but can use that of another footballer or team owner who has obtained it instead (subject to permission).

TRAINING CAMPS

STEP 6: METAVERSE & EPICLEAGUE

When 50% of the players reach a rating value of 70, the second of the special leagues will be opened: the Epicleague.
The Epicleague will be open to all players with ratings above 70: all others can continue to play in friendly matches or Superleague until they reach that threshold.
At the end of the first league, the top 4 teams in the Superleague will be promoted to the Epicleague and the bottom 4 in the Epicleague will be relegated to the Superleague.
At this stage, the coaches/ds/managers' cards of the teams participating in the Epicleague will be made available: if you purchase one of these special cards, you will become in effect the owners of the team associated with it.
Owners of training camps will be able to connect to the metaverse and obtain some useful items to "upgrade" their camp to gain advantages in player growth, primarily maintaining full growth value.

Epicleague

STEP 7: LEGENDARYLEAGUE

When 50% of the players reach a rating value of 85, the last of the special leagues will be opened: the Legendaryleague.
The Legendaryleague will be open to all players with a rating above 85: all others will be able to continue playing in friendly matches, Superleague or Epicleague until they reach that threshold.
At the end of the first league, the top 4 teams in the Epicleague will be promoted to the Legendaryleague and the bottom 4 teams in the Legendaryleague will be relegated to the Epicleague.
At this stage, the coaches/ds/managers' cards of the teams participating in the Legendaryleague will be made available: if you purchase one of these special cards, you will become in effect the owners of the team associated with it.
Owners of training camps will be able to connect to the metaverse and obtain other useful items to "upgrade" their camp to gain advantages in player growth, primarily maintaining full growth value.

Legendaryleague

STEP 8: TOWARDS METAINFINITY AND BEYOND

During all phases, we will be holding focus groups with users to discuss current and future new features to be implemented, as well as balances to be made as we go through the game.
Then we will start implementing everything!

TOWARDS METAINFINITY AND BEYOND

TEAM

Paolo Nicoletti
Paolo Nicoletti
Lead Frontend Programmer
Game Designer
Flavio Trione
Flavio Trione
New Business
Metaverse & NFT
Paolo Manca
Paolo Manca
Lead Backend Programmer
Algorithm Specialist
Gian Marco Toso
Gian Marco Toso
Blockchain Specialist
Web3 Developer Guru
Giancarlo Lamedica
Giancarlo Lamedica
Backend Developer Senior
Web3 Specialist
Taher Rezk
Taher Rezk
Frontend Developer
Michele Grijincu
Michele Grijincu
Decentraland Developer
Francesco Perratone
Francesco Perratone
3D Artist, VR, AR and digital polymath, artist, minis collector, maker
Filippo Chiricozzi
Filippo Chiricozzi
NFT & Tokenomics Strategist, Web3 contents, DAO
Angelo Franco
Angelo Franco
Web3 Community Specialist
Marco Giraudo
Marco Giraudo
UX and UI Artist
Cards Designer
Marco Lago
Marco Lago
Pixel Artist
Players designer
Riccardo Dante
Riccardo Dante
Community Manager
Luigi Ausino
Luigi Ausino
Frontend Developer Senior
Chiara Masoero
Chiara Masoero
Backend Developer Senior
Luca Buson
Luca Buson
Backend Developer Senior
Elisa Rendinella
Elisa Rendinella
Project Manager
Alessandro Calabrese
Alessandro Calabrese
Visual Designer Senior

F.A.Q.

WHAT IS AN NFT

WHY SHOULD I BUY A LEAGUE OF PIXEL PLAYER?

WHAT IS THE SUPPLY?

HOW DOES THE MINT PHASE WORK?

DOES RARITY INCREASE THE REWARD BY $PIXE?

IN WHICH SECONDARY MARKET WILL THE COLLECTION BE FOUND?

Have you been doxxed?